method render(obj: PEntity) {.inline.}
-
method getRect(obj: PEntity): TRect {.inline.}
-
method getCircle(obj: PEntity): TCircle {.inline.}
-
method x(obj: PEntity): float {.inline.}
-
method xi(obj: PEntity): int {.inline.}
-
method x=(obj: PEntity; value: int) {.inline.}
-
method x=(obj: PEntity; value: float) {.inline.}
-
method y(obj: PEntity): float {.inline.}
-
method yi(obj: PEntity): int {.inline.}
-
method y=(obj: PEntity; value: int) {.inline.}
-
method y=(obj: PEntity; value: float) {.inline.}
-
method layer(obj: PEntity): int {.inline.}
-
method layer=(obj: PEntity; value: int) {.inline.}
-
method delete(obj: PEntity) {.inline.}
-
method update(obj: PEntity) {.inline.}
-