midio_ui/gui/animation/easings

Procs

proc easeInQuad(x: float): float {...}{.raises: [], tags: [].}
proc easeOutQuad(x: float): float {...}{.raises: [], tags: [].}
proc easeInOutQuad(x: float): float {...}{.raises: [], tags: [].}
proc easeInCubic(x: float): float {...}{.raises: [], tags: [].}
proc easeOutCubic(x: float): float {...}{.raises: [], tags: [].}
proc easeInOutCubic(x: float): float {...}{.raises: [], tags: [].}
proc easeInQuart(x: float): float {...}{.raises: [], tags: [].}
proc easeOutQuart(x: float): float {...}{.raises: [], tags: [].}
proc easeInOutQuart(x: float): float {...}{.raises: [], tags: [].}
proc easeInQuint(x: float): float {...}{.raises: [], tags: [].}
proc easeOutQuint(x: float): float {...}{.raises: [], tags: [].}
proc easeInOutQuint(x: float): float {...}{.raises: [], tags: [].}
proc easeInSine(x: float): float {...}{.raises: [], tags: [].}
proc easeOutSine(x: float): float {...}{.raises: [], tags: [].}
proc easeInOutSine(x: float): float {...}{.raises: [], tags: [].}
proc easeInCirc(x: float): float {...}{.raises: [], tags: [].}
proc easeOutCirc(x: float): float {...}{.raises: [], tags: [].}
proc easeInOutCirc(x: float): float {...}{.raises: [], tags: [].}
proc easeInBack(x: float): float {...}{.raises: [], tags: [].}
proc easeOutBack(x: float): float {...}{.raises: [], tags: [].}
proc easeInOutBack(x: float): float {...}{.raises: [], tags: [].}
proc easeInElastic(x: float): float {...}{.raises: [], tags: [].}
proc easeOutElastic(x: float): float {...}{.raises: [], tags: [].}
proc easeInOutElastic(x: float): float {...}{.raises: [], tags: [].}